Suny’s career began in the theater, where he wrote and directed several plays for the stage in Toronto and Los Angeles. In 1997, he shifted his focus and enrolled in UCLA’s prestigious Masters Program in Film and Television, earning himself an MFA in Directing and Cinematography. From there, his work in the field of visual storytelling has included a wide array of forms and formats over the years. From working in Camera Layout on PIXAR’s animated feature “CARS”, to shooting live in-studio rock bands (Eve6, Saliva, Jimmy Eat World, Hoobastank, etc…) for Digital Planet, to shooting numerous short narrative films, feature films, and commercials, Suny has been able to explore all sorts of capture mediums ranging from Super8 film all the way through 35mm, and from consumer DV, to all current formats of HD.
He currently resides in Los Angeles, where he continues his work as a freelance director and cinematographer.
Steve currently serves as Technology Architect for HBO in the Studio and Broadcast Operations division. As a member of the HBO Studios West team Steve is actively researching and testing new acquisition formats and helping HBO original programming to bridge the digital gap. Steve represents HBO on a number of industry organizations including the SMPTE technology committee.
Previously, Steve worked with FotoKem Inc. as Director of Engineering for nextLAB. NextLAB is a division dedicated to pioneering file based workflows and empowering filmmakers with the tools they need to produce exceptional work in the digital cinema age. Steve’s lab helped to integrate new technologies and processes into the vast array of services already offered by FotoKem and it’s subsidiaries Burbank’s Keep Me Posted and San Francisco’s Spy Post.
Before that, Steve served as Chief Technical Officer for PlasterCITY Digital Post (PCDP) of Hollywood, California. PCDP was an acknowledged leader and innovator in post-production processes for feature films, commercials, music videos, and non-fiction programming. As system architect for PCDP’s nonlinear editing facility-designed around Apple Final Cut Pro and central storage-Steve was a key player in developing the industry’s first 4Gb SAN solution, based on Apple Xsan technology. Steve also earned distinction on television and film projects for Sony Pictures Classics, Mandalay Entertainment, Canada’s YTV, Fox Sports,Comedy Central, The WB and many others. Before joining PlasterCITY, he worked with Apple Computer as a Final Cut Pro Trainer and Video Systems Engineer. Steve’s insights and experience have made him a popular guest speaker at The National Association of Broadcasters Convention (NAB), MacWorld and the Society of Motion Picture & Television Engineers (SMPTE), as well as an instructor and curriculum developer for Panasonic & HD Expo.