S3D Technologies launches the S3D CGI Maya Plug-In
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S3D Technologies LLC, US-based research and development technology company that creates solutions for stereoscopic 3D production, is pleased to announce that it will launch the S3D CGI Maya Plug-In.
The S3D CGI Maya Plug-In provides easy creation, management and control of a virtual stereoscopic 3D camera rig within Maya. It is the first stereoscopic professional plug-in for Maya, fast and efficient it removes the guesswork often associated with setting up a stereo camera pair within a CGI environment. Such guess work often leads to many wasted hours, as scenes rendered with incorrectly set stereo camera settings, will create 3D images that are very uncomfortable to view. The S3D CGI Maya Plug-In is completely integrated into the Maya user interface and allows the animator to simply pick the point of convergence, as well as the positive and negative parallax points in the scene and the S3D CGI Maya Plug-In will automatically set the correct inter-axial distance and toe-in, if required. These parameters will be automatically updated over the course of the animation shot.
Where a project includes both CGI and live action, the S3D CGI Maya Plug-In can import and export parameters to a real stereo camera rig to ensure accurate stereoscopic matching between CGI and live action. In addition, the S3D CGI Maya Plug-In is also fully compatible with S3D Technologies S3D Calculator, taking also into account all the usual lens and camera variables as well as screen size and proposed viewer distance.
The S3D CGI Maya Plug-In is compatible with Maya 2009 and 2010 and for Windows. The Mac version should be available shortly. S3D Technologies is also developing a 3DStudio Max Plug-In.